Animation for iPhone X
iPhone X Facial Animation
Animation for iPhone X is a new service specifically designed to make animation on Apple's ARKit a fast and easy process for animators and developers alike. Our service automatically generates a set of 52 blendshapes perfectly adapted to the specific topology and morphology of your character, whether it’s a scanned head, a photorealistic head model or a cartoonish character. Animation for iPhone X is also compatible with three major game engines and software - Maya, Unity & Unreal Engine.
Uncover the potential of ARKit Face Tracking
The model closely follows ARKit documentation and is delivered ready-to-use with the 52 specified blendshapes. Plug your model into the ARKit Unity Plugin and let the iPhone X face tracking do the rest! No additional rigging and modeling is required.
Simply upload a neutral 3D head model and receive a character head ready to be animated. Bring your characters to life, populate your AR/VR apps, create your own animojis and uncover the potential of your iPhone X!
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Scroll down to read more on our services and technical details.
Animation for Iphone X: Service Details
Our set of 52 blendshapes closely follows iOS 11 ARKit documentation so that each model is delivered ready to be animated with the Iphone X face tracking feature. No rigging or modeling is required!
Works for any character
Animation for Iphone X works for any type of character, whether it’s a scanned head, a photorealistic head model or a cartoonish character, no matter the topology or morphology.
Delivered expressions are perfectly adapted to the specific topology and UV of your model. Animation for Iphone X can be included directly into your character pipeline and won't require any further adjustment on your end.
How does it work?
All you have to do is upload your model and you automatically get it back within 24 hours with the complete set of blendshapes, directly transferred onto your mesh and perfectly adapted to the morphology of your character.
What do I get?
The package contains 52 blendshapes across a wide range of facial expressions. The shapes are hooked to specific areas of the face to avoid unwanted movements and cover different types of facial deformations following ARKit documentation.
What should I upload?
A model head with a neutral pose (eyes open and mouth shut) and two additional elements: eyes and inner mouth (teeth, gum, tongue).
Models should come without hair features like eyelashes, eyebrows, or beard.
Different geometries should not be combined in one mesh.
- iOS 11 ARKit
- Delivery Format
- 24 hours